A Test of Island Courage
So I've been playing StarTropics, a game I remember with some fondness. It has its problems, but it's still fun, and whatever else you can say about it, the committment to the tropical setting makes for an interesting game--much more so, for me, than the sequel, which blasts you through a bunch of historical periods in quick succession and as a result never really develops any of them. If that game had chosen one, any one, of its settings and stuck to it, it would've been a lot better. I think.