About Time
You might think from that title that this is a primary-related post. But it's not! Instead, it's the second story I rescued from a floppy disk! This one is actually significantly worse than the other (seriously, the lack of specific detail just kills it), but it's more interesting to me because I have zero memory of having written it. Seriously, reading it after all these years sparked no recollection. I'm not trying to wriggle out of responsibility for having written it; it's clearly my, uh, style. But I do not remember it, even a little! Go figure.
"Was the time-travel plot inspired in the Terminator franchise?"
No; I definitely hadn't seen any of them when I wrote it.
"How about Twelve Monkeys?"
Likewise.
"Well, how about the Orson Scott Card novel Pastwatch: The Redemption of Christopher Columbus, which I know you read in high school, because I'm you?"
HEY! Stop revealing embarrassing moments from my reading history, dammit! Also, NO, this is dated 1995, and that wasn't published until '96. So there.
Actually, if you think I was actually inspired by a "go back in time to stop bad things from happening" narrative, the most likely candidate would have to be Final Fantasy Legend III, which I definitely played in eighth grade, less than a year prior to writing this, though it doesn't have much in common other than the bare premise. I dunno, though. I have the sneaking suspicion that I just wanted to come up with something that could justify the title "About Time" as terribly clever wordplay. Not proud, but there you have it. Enjoy the story, though you won't.
"The ruler won't be seeing anyone 'til tomorrow morning, so I guess we've got until then."
"So we stun everyone in the room, accost Eris, and then initiate a temporal flux."
"Was the time-travel plot inspired in the Terminator franchise?"
No; I definitely hadn't seen any of them when I wrote it.
"How about Twelve Monkeys?"
Likewise.
"Well, how about the Orson Scott Card novel Pastwatch: The Redemption of Christopher Columbus, which I know you read in high school, because I'm you?"
HEY! Stop revealing embarrassing moments from my reading history, dammit! Also, NO, this is dated 1995, and that wasn't published until '96. So there.
Actually, if you think I was actually inspired by a "go back in time to stop bad things from happening" narrative, the most likely candidate would have to be Final Fantasy Legend III, which I definitely played in eighth grade, less than a year prior to writing this, though it doesn't have much in common other than the bare premise. I dunno, though. I have the sneaking suspicion that I just wanted to come up with something that could justify the title "About Time" as terribly clever wordplay. Not proud, but there you have it. Enjoy the story, though you won't.
The bustling marketplace gave no
indication that anything was amiss. In fact, nobody present realized
that anything was, except for one man. He impatiently elbowed his
way through the crowd, ignoring curses and dark looks. Finally
ducking into an alley away from it, he walked through the gloomy
street until he reached a massive stone building. He ran a hand down
its length until he found what he was looking for. He applied
pressure to a certain spot and the stone momentarily faded away,
revealing a room into which he quickly stepped as the stone
rematerialized. Nobody was present to notice the strange happening.
The inside walls were, like the
exterior, unadorned stone, but the preindustrial society of the time
would have been astounded by what furnishings the room had. It was
illuminated by soft, fluorescent lighting fix#tures on the ceiling.
At a metal desk in the room's center sat a man, smaller than the
newcomer, with dark hair and eyes, and cleanshaven. Over the desk a
paper-thin computer screen was suspended by unseen forces. Although
there was no keyboard, the man was working at it through direct
mental input. He looked up.
"Well?"
The newcomer shook his head. "It
was stupid to even come here. We knew from the start that it was
hopeless; we were just denying the inevitable."
The first man stood up. "Look,
Derek, just because the government won't refuse him doesn't mean all
is lost. We can find and subdue him before he gives the weapons to
them. But we'd better start soon; the chronometer says it'll happen
in only a few hours."
Derek shook his head skeptically.
"We'll see. You manage to locate him yet?"
"Fraid not. Why don't you try it?
You're better at this system than I am."
Derek nodded and took the chair. "If
we're lucky, it has DNA scanning capabilities." Concentrating,
he was quickly able to connect his mind with the computer. "Request
access, Upsilon level."
After a few moments, taken to verify
this identification, the computer responded. "Proceed."
"Locate DNA sequence Eris, Simon
T."
"Sequence is located at
coordinates -15.397, 09.721."
A map of the planet appeared on the
screen, pinpointing this location.
"Zoom sequence 200 times."
The computer showed a more detailed map
that exactly pinpointed the location. Derek turned from it.
"Found him. But he's already
reached the palace, as we had feared."
"How much time do you suppose we
have?"
"The ruler won't be seeing anyone 'til tomorrow morning, so I guess we've got until then."
"Okay. I'll go scout the area;
search for anything that might help us."
"Go ahead. I'll start our official
report. See you, Cecil."
"Later."
* * *
On the sixth day of January, 3027,
Simon Eris, leader of the disestablishmentarianism movement
threatening to reduce the republic to anarchy and scientific genius
responsible for the manufacture of the deadly Neural Suppression
device, was apprehended by the authorities and scheduled for
permanent exile to penal colony 0364. Somehow, however, the stasis
field holding him until his transport was disabled, and he managed to
access the restricted physics laboratory where our scientists were
experimenting with temporal shifting, a highly dangerous and unstable
field. Apparently the scientists' work had progressed further than
their press releases indicated, for Eris was able, after subduing
them, to send himself far back in time to the year 1167, where he
travelled to some highly pugnacious nation, exactly which one is
unknown, in what used to be the European landmass, taking with him
certain dangerous weapons. These he apparently presented to the
country's ruler, thus allowing him to conquer the entire planet, with
Eris as his advisor and developer of even more deadly weaponry. And
so, for almost two thousand years, this nation dominated the Earth, a
cruel dictatorship. Virtually all remnants of the alternate timeline
from which I originate were obliterated, and Cecil Orton, a
high-ranking government technician, was the only person from that
alternate history that I could locate. Managing to appropriate a
computer from the new regime, Orton and I ascertained that although
in most technological areas they were far inferior to us, they had
temporal shifting abilities greater than ours had been. I was able to
easily manipulate the computer; its restricted access areas were no
match for me; I speculate that under constant suppression the
people's minds had atrophied slightly and nothing greater was
necessary. After several weeks we managed a temporal shift, and we
found ourselves a few weeks before Eris arrived. Since then we have
been waiting, preparing for the confrontation that will decide the
fate of the planet.
* * *
"Derek! Wake up!"
"I'm awake. What is it?"
"We've got to hurry. Eris is just
about to get an audience with the ruler. I don't know how, but he
apparently managed to convince the authorities of its importance. I
think he might suspect someone's trying to stop him. You have your
temporal flux device ready?"
"All ready." He grabbed the
neural stunner that was lying on the computer desk. "Let's go."
Outside, the streets were virtually
empty of citizens, as they always were at night, though several
watchmen were always patrolling the city. Fortunately they were not
very alert, and Derek and Cecil had little trouble avoiding their
notice as they hurried to the palace. It was a new moon, but the
stars were out, and with the sky being as devoid of air pollution as
it was at this time, they could see their surroundings well enough.
After five minutes, during which
neither of them spoke, they paused before the palace's solid oaken
gates. Though no guards were currently visible, the duo knew that
several were always patrolling the grounds. "Any thoughts on the
subject of getting in?" Derek inquired.
"No. Not really."
"Well, how did Eris get in?"
"He demonstrated his weapons on
one of the guards. Never having seen anything like it, the other was
sufficiently awestruck to let him in."
"Well, we'll have to try that.
Think the stunners'll be sufficiently impressive?"
"Probably so. Hey, here they come.
Get ready."
He drew his neural stunner, narrowed
its range, and waited to be seen.
"Halt! Who's that?" the one
of the guards called.
Without answering Cecil fired the
weapon. A loud, high-pitched tone sounded, and one of the guards
silently collapsed to the ground and lay still. Meanwhile Derek, who
had been working his way behind them, grabbed the remaining guard,
pinning his arms to his sides. Cecil walked up to him.
"That just shriveled your friend's
brain," he lied. "Although quickly fatal, it's not a
pleasant way to die, wouldn't you agree? I get the impression that
it's quite painless, but I have been known to be mistaken. And if you
let us in to see your ruler, you won't have to find out for
yourself."
The terrified guard merely nodded. As
he opened the gates for them and led them inside, occasionally
conferring with other guards in their way, they hurriedly confirmed
their plan in whispers.
"So we stun everyone in the room, accost Eris, and then initiate a temporal flux."
"That simple. Watch out for him,
though. He'll see what we're doing and may have some technique to
counter us."
By now they had reached a set of heavy
doors apparently leading to the throne room. Guards in front of the
doors moved to intercept them.
"Absolutely no one is allowed to
enter. The king is-"
He and the other guard slumped to the
floor. There was no time to talk. Derek turned to their guide.
"Return to your duties."
Gladly, the guard hurried off.
Cecil put his ear to the door,
listening intently. After a few minutes Derek spoke.
"Well, how many people?" he
whispered.
"I can only hear the king and
Eris. But I would be surprised if there were no guards."
"Well, we'll soon find out, won't
we?" Taking a key from the body of one of the guards, he
silently unlocked the door, then turned to Cecil. "Ready?"
"As I'll ever be."
Throwing open the door, they saw that
there were, in fact, four guards present. The king was seated on his
throne with Eris kneeling before him. As they burst in, they made
quick work of the guards and the king. Eris watched them, a look of
mild annoyance on his face. When Cecil turned his neural stunner onto
him, nothing happened. As they stared in puzzlement, a look of
amusement crossed over his face.
"I kind of thought someone might
try to stop me, so fortunately I took certain precautions. My mind is
fully protected against neural attacks. Your attempts have all been
in vain." Holding up a device the use of which Derek and Cecil
did not know, he pressed several buttons. Though nothing appeared to
happen, something had. They found that their feet were rooted to the
floor, completely immovable.
Eris laughed. "Impressive, no? It
temporarily stops all molecular movement in a designated area. I
could've just stopped you totally, as well as permanently, but I
wanted to think of a more suitable punishment. Ah, that will work."
He picked up another device. "This," he said, "carries
molecular manipulation to a whole new level! It's rather technical,
but basically what it does is devolve you into mindless protoplasm
over a period of ten minutes! Now that should be unpleasant! Just
give me a few minutes to prepare it-"
Derek's mind raced frantically.
Molecular degeneration had formerly been used as capital punishment
but had been banned because it was cruel and horribly painful, to
judge from the screams of those going through it. His mind raced
desperately, searching for a plan--yes--it might work. He pulled out
his temporal flux device and quickly changed the coordinates. As he
had known would happen, Eris noticed him.
"No, no, no! How rude, trying to
leave before the celebration. I'm deeply hurt. Never mind, though, I
forgive you. Now, you'd better just give that to me for safekeeping."
He walked over to take the device.
Derek quickly pressed the initiation
button. "Three seconds to flux," it said in a mechanical
voice. "Two seconds to flux. One second-" He hurled the
device at Eris, striking him hard on the forehead.
"Bon voyage, Simon!" he
called, "don't forget to write!"
"-to flux. Fluxing now."
With an outraged scream, Eris slowly
faded out of sight, along with the temporal flux device.
"Not bad. Where'd you send him?"
Cecil asked. Despite his casual demeanor, great relief was evident
upon his face.
"Four billion years into this
planet's past. It was still under construction then, so there's no
way he could survive there long enough to initiate another flux.
Besides, I doubt there's enough energy left in the device to take him
far enough to do any damage."
Cecil nodded. "You ready to go
back now?"
"Of course."
Both of them held onto the remaining
flux device and disappeared.